- Results: Campaigns, videos
- Schools to reach the kids
- Create a website to bring all the actions and dissemination
- Events about sustainability (raise awareness)
- Guide manual
- Good practices of each country
Digital environmental world app
- App about the environmental situation of the areas:
- Inform about the challenges in your community
- Inform about the ways you can contribute
- Inform about the animals endangered
- Cost around 20.000€
- Management for the project:
- Research in each country to see the state of art of the project.
- Exchange of good practices
- Multiplier events in each country to share the results
Sustainability made atractive
- Research about the realities in each area of the partners. Including challenges and best practices too.
- Gaming to motivate youth by developing a GEOCATCHING TRAIL about sustainability
- Testing the games of geocatching in local events
- Involvement of the local authorities to improve the project impact and to raise the awareness of sustainability
- Dissemination events for the community to promote the results and to present a final video that will be used for the future events.
Sustainability in classroom and good practices
- Formal education project in schools
- Goals: improvement of sustainability in the schools, developing partnerships for other projects and good practices collection from the schools to be shared with other partners of Europe.
- Activities: extracurricular activities, lectures by experts, podcasts and others.